Star Wars Knights of the Old Republic 2 comes with a new way to upgrade your lightsaber. Dual Blaster Wielding Scoundrel-Jedi Starting Stats Female Scoundrel Str: 8 Dex: 16 Con: 11 Int: 14 Wis: 15 Cha: 11. Star Wars: Knights of the Old Republic is a deep and intricate role-playing game. The following is a list of bonus feats for the various base classes in the Star Wars: Saga Edition Role-Playing Game.The core rule book feats, Starships of the Galaxy and Knights of the Old Republic Campaign Guide are approved for use in our campaign; feats from other books need to be vetted by the group before use. And then we will RLU at level 14. Intelligence 8. There are a lot of Feats to choose from so I will help inform you about the most useful ones for KOTOR 1. Or use the included .kmm file for cchargin's KotOR Mod Manager Utility. Developed by BioWare and published by LucasArts, the game was released for the Xbox on July 19, 2003, and for Microsoft Windows on November 19, 2003. youll kill malak in one shot of flurry on impossible by the end. Force Powers: Master Speed, Master … Build Neutral Scoundrel(8) Consular(12) Dex: +5 Feats: Master Two Weapon Fighting, Master Rapid Shot, Implant 3. For combat lovers, however, this may not be the right choice. The Let's Play Archive ... and Sneak Attack I is the first level of a Scoundrel feat that adds extra damage to attacks against stunned or immobilized enemies. While I don't have a set one for TSL, there is a build that I always go for in KotOR 1, namely Scoundrel->Guardian, because of how ridiculously broken it is. With high Persuasion, you may abandon Jedi Mind Trick (Affect Mind) feat and so you may choose other useful Jedi power feats. Class: Scoundrel -> Consular. With Knights of the Old Republic, you'll be able to choose between a male and female persona with three different classes available. The main reason is that you get feats at 5th level in all the non-Jedi classes, and at 15th level in all the jedi classes. First, set your highest stat to dexterity, next, set your second highest on Charisma and your third highest on Intelligence. Two Weapon Fighting: If you plan on wielding 2 blasters, 2 vibroswords, 2 lightsabers or a two-handed vibroblade or a two-handed lightsaber then you want the Two Weapon Fighting Feat because it reduces the TO HIT PENALTIES with each upgrade. This is the "do everything" character who can hack computers, convince a Hutt to give them a better deal, and snipe a Sith soldier from 20 meters away. 7 Aug 2009 For Star Wars: Knights of the Old Republic on the PC, Light Side Sentinel Guide by FinalLegendZero. It is only available to the scoundrel (Mission and the scoundrel player character) at level 19. Press question mark to learn the rest of the keyboard shortcuts. Source books: Clone Wars Campaign Guide Reduction +3, Soak 15 ===== Installation: 1) Just extract all files from the 'Override' folder into your Kotor override directory. This is the "do everything" character who can hack computers, convince a Hutt to give them a better deal, and snipe a Sith soldier from 20 meters away. Scoundrel's starting feats. Kotor creation 02.jpg 2. User account menu. I found myself mastering critical strike later on in the game while my shooting wasn't used too much (with being jedi it was more fun to improve blaster deflection and let my opponents become their very own executioners). its a joke. I am sure that everyone here has their own, special character build that they love to use in the games. Let's Play Star Wars: Knights of the Old Republic by Doc M - Part 1: The Fallen Spire . First there's the Scoundrel… Charisma 14. Constitution 10. Finally, there's Scoundrel's Luck, which grants a passive defense bonus (+2 at the initial rank). If an article link referred you here, you might want to go back and fix it to point directly to the intended page. Choose the light or the dark side of the Force as you progress through the story. -Bonus Feat - Scoundrel's Luck (base, improved, master)-Awareness +5-Upgradeable-UPGRADE - Defense Bonus 5-UPGRADE - Dmg. Mission Vao (Twi'lek Scoundrel) Mission has a pretty high DEX (as suits a scoundrel) and limited feat selection. That's my recommended split for any combination that doesn't involve Scoundrel. Hand-to-hand combat even more techniques and you can have two sets of weapons available. Daily news, reviews, interviews, previews, walkthroughs, databases, and more for role-playing games available on PC and all console platforms. However, the Scoundrel has more skill points by far and a good range of feats. Written by Old-Republic.com Thursday, 14 August 2008 You start the game as a human (either male or female) soldier, scout or scoundrel. For Kotor 1 I am thinking of going with Scout\Guardian,Scout\Consular,Soldier\Guardian or Soldier\Consular I looking to be able to do as much of the game as possible and have as many paths as possible excluding mutually exclusive stuff like Light or Dark Side restricted stuff since I will definitely be playing light side in both. malak is a joke man A female Chiss scoundrel. The three non-jedi classes are Scoundrel, Soldier and Scout, the three jedi classes are Guardian, Sentinel and Consular. While not proficient in a fight, their abilities make them useful for any team combination. The class is characterized by having many skill points, but very few Vitality Points or Feats. The statistics for each class along with a … While the original Kotor only had two upgrade slots, Kotor 2 has five upgrade slots. The Scoundrel. Quick Scoundrel Build. You felt it, didn't you? Sneak Attack 10 adds 10-60 points of extra damage to attacks when the Go Scout 5/Consular 15. Their feats include Sniper Shot, Scoundrel’s Luck, Critical Strike, and Sneak Attack (a fan favorite). Star Wars: Knights of the Old Republic Walkthrough In the following pages, you will find an insanely detailed walkthrough, covering all of the main and optional quests on … In Knights of the old Republic you get one non-jedi class to start with and one jedi class as the story progresses. System Requirements. scoundrel is the best class, since u get luck. I would suggest 10 STR, 12 CON. Focus her feats on ranged fighting, either single or double blasters. so you can go 10 dex and 18 str to start. Might seem kinda crazy, but hear me out! They also tend to embrace peace more and only enter combat as a last resort. Set your Skill points to Persuasion Stealth and Security. The scoundrel is a hero class in the Star Wars Roleplaying Game and the Star Wars: Knights of the Old Republic and Star Wars: Knights of the Old Republic II: The Sith Lords video games. It's character-driven, with a focus on allowing gamers to create and play a character their way. My original pick was Scoundrel/Consular--an extremely bad move for a first-time player, … With a high dex, scoundrel's luck, whatever the feat jedi's get to up AC, and a good robe you should have a high enough AC to avoid getting smacked all the time, and with less than 100 HP for most of the game (if you go the scoundrel / counsalor path like I did) you'll want to get hit as little as possible. too easy. Scout for the implant feats and the skills, and Consular for the extra Force powers and points. Feats are a bit tricky. In Kotor there are 9 sneak attack feats that the scoundrel can get, however, looking into the game files there is a 10nth sneak attack feat that appears to be unused. The Scoundrel gets bonuses on using Stealth attacks and has a permanent defense bonus with his Luck Skill. With INT 14 you will get +3 Skill points (as Jedi Sentinel)to spent each level ups in which can cover all essential skills needed for side quests such as Repair for HK-47 and Persuade to unlock new dialogues and path. KOTOR: True Scoundrel Guide \"Hokey religions and ancient weapons are no match for a good blaster at your side.\" -Han Solo How right you are Han. well as a superior accuracy, but a pitiful amount of Skills. About 1/3 of the way through the story, you'll be forcibly switched to a Jedi class (guardian, sentinel or consular). This is a disambiguation pagea navigational aid that lists other pages that might otherwise share the same title. 7: Everytime we hit an attribute level level during a FLU, increase intelligence as it increases the number of skill points the characters will have.
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